actionscript 3 - Add Child Behind existing object AS3 -
i have made game using flash cs5 (as3) , trying add child stage behind objects there. example, have bar @ bottom of screen there time start game , have falling objects want fall behind it, instead fall in front of because added them stage after. there way of adding falling objects behind without having keep re-adding bar stage? in advance.
you can create sprites act layers, , add different objects them. here example adds layer adding whatever want behind bar layer, , adds bar layer, on top. it's super rough since don't have code reference:
package { import flash.display.*; public class test extends movieclip { var barlayer:sprite; var objectlayer:sprite; public function test() { var objectlayer = new sprite(); //add object layer main class this.addchild(objectlayer); //now can add movie clips or sprites objectlayer whenever //then create bar layer var barlayer = new sprite(); //add bar display object here var bar = new movieclip();//draw bar or reference library object you've created barlayer.addchild(bar); //now add barlayer this.addchild(barlayer); } } }
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