Monogame Window opens in inconvenient location (Visual Studio 2013) -
i working on monogame opengl project in visualstudio 2013 , whenever compile project, window opens down on lower-right hand corner of screen.
this extremely annoying, given working on laptop without defined right/left click points on trackpad, computer responds weirdly when try drag back.
what causes this? screen resolution issue? how can fix it?
set position of gamewindow
position property. according current source, work desktop opengl export.
it should use similar coordinates in-game positions, (0, 0) @ top-left.
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